UB Gamers Meeting Minutes
Sept 19, 2007
A motion to open an external account was unanimously approved.
· Food for LAN parties could be funded by the Department through Kathleen
· Apply to IGDA for start-up funds
· In order to be officially recognized by UB, we MUST use our UB email accounts
· CSI gives us a website which we must populate with a mission statement, constitution and by-laws
· Our club artists will design a poster for AC 219 advertising ubGamers
· Send an email advertising ubGamers to pre-SDE students via Kathleen
· Have roundtable talks where senior students discuss SDE with the freshmen
· The club will get 2 wiis
· Reserve AC 219 during the club time each week for the duration of the semester to avoid conflicts
· College will give us some money for club paraphernalia which we can also sell
· Keep graduated club members up to date on club activities as alumni
· Get Sid Meiers in as advisor to critique student projects
· Keep networks with SDE alumni- Britt and Dominic
· Get our project critiqued by professionals in the gaming industry
· Aim to complete 1 game project in one or two semesters
· Enter club game project into IGDA student game competition
· Joanne’s design was chosen to be worked on as the club mascot for its attitude and it still needs a long neck
- Member limitation- We discussed that there could be a minimum GPA required for membership of the club. Secondly, we should consider UB’s policy for student conduct and we agreed that members should follow a Code of Ethics and Conduct and could be voted out of the Club if they were disruptive or disrespectful. The voted system would require a ¾ majority.
- Levels of membership- There could be 2 levels.
1) Base-line members- Members that are there to learn but not involved in project
2) Developers- Members making the projects
- The terms of office will be for 1 year unless officers graduate at odd times
- Officerships can be amended but we are not allowed to deviate from the club’s mission statement
- President can be removed from office by majority due to dissatisfaction
- Advisors will be chosen from whichever faculty is there and willing
- A Quorum is made up of 75% of the officers and 75% of the membership. President or Vice-President must be present
1) President- He/She is the guide and manager. Responsibilities include directing meetings, setting the path and direction of the Club. He/She has executive power to clear ambiguities. Issues will be voted upon but President will have veto power and final say.
2) Vice-President- He/She is the advisor and envoy for the President when he/she is unable to officiate. Vice-President has the same roles as the President and will try to enforce decisions and keep us on track. He/She will also have veto power and will be the go-between for President and members as well as the Student Council.
3) Treasurer- He/She will manage and seek funds for the Club. The Treasurer is responsible for keeping track of financial expenses and the monthly audits of the external bank account.
4) Secretary- He/She will take the minutes of each meeting and is responsible for posting the minutes onto the website. This is primarily a communication role and the Secretary is also responsible for editing all literature of the Club.
5) PR Officer- He/She is the conductor of all activities/functions of the Club. The PR Officer is responsible for the advertisement of the Club and will oversee the designing of all flyers.
- Have a City of
- Game will be at least 2 and a half D, preferably 3D
- Objective of the game is to win the race
- Entire teams of riders (jockeys?) riding bunches of staggering zombies complete with zombie bridle and saddle.
- Zombies are equipped with weapons
- Using the mouse, you must maintain balance on your zombie
- If zombie takes too fast a turn, he would lean to the opposite side and you need to lean into the turns and jerk him up.
- Zombies can lose limbs. When you lose a limb, you start hopping towards someone else to steal their limbs.
- Zombies can take brains. Zombie brainhunt
- Zombies have basic stats. The lower their stats, the more docile they are.
- Conversely, they will try to eat you and other players
- Using models, zombies will lose entire limbs and not part of limbs
- Grand-prix with multiple tracks.
- As you eat body parts, you get new abilities
- Pedestrians will try to run by you and zombies will try to grab them
- The speed of the zombies must be perfect and they could have handicaps